A room in an old white house. A big desk. Some chairs. Several doors. All the men wear dark suits. Abe is increasingly troubled by the way things are going in this decidedly shady operation and feels that if he can just talk to Georgy, who's supposed to be running things, he might be able to save the situation. The problem is that Georgy appears to be a barely functional moron, and is being handled by three shady characters: the officious Rummy, the odious Karl, and the sinister psychopath Dick. Will Abe, the champion of a time when this operation had at least some moral foundation, be able to convince Georgy to do something before it's too late? The nightmare of the first decade of the twenty-first century in America is traced in this darkest of dark comedies.
Published in Ghostland & Other Plays.