Carol Lauck
Explores the imaginative world of 10 year old Walter K. Hampton. The play is simply set with actors as furniture in Wally's bedroom, yet moves swiftly through delightful experiences with wind up dolls, and old fashioned melodrama, a circus, story telling, and even a time machine. Led through fun filled antics by Governor Winthrop, his gumdrop popping desk, Libby Bibliophile, his instructive bookcase, Clair Beam, his not too bright lamp, Bedelia Cotter, his yawning bed, and Windsor, his stuffy chair, Wally concludes that, "Imagination is like a marmalade gumdrop; once you've tasted it, you'll never settle for just plain."
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